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Test for Release day! Celebrating in style

No EXCUSE!!! DEADLINE is over? » Game should be out!!! This is our PARTY TIME! *Since 2017

opensource: jQuery Confetti.js Demo

ADVANCED Scenario when game release fails » mix confetti particles with to accurately represent game and our state, where fans are hit by shit tons of shits... AGAIN!!!

Scenario when game release is SUCCESSfull » mix confetti with and with random colors, or PRPs.Moe can colaborate with Resistance and create a script when prps dings we can show it as confetti

GOAL: Start Confetti automaticly when page is loaded D O N E
Testing if you can click link or if it's covered by confetty test test

Controll panel:
BUG FIX: Confetti blocks all elements controls/links don't work D O N E

why do i have to load confetti.js below/after buttons - how to start it imediately on load for example in < body >
Optional GOAL 1: Add button "Let's GO!" (preview) - it starts confetti for 3sec, then stops and popup shows: game is not out yet chilldown bro


Optional GOAL 2: Can we add svg files and define them as confetti particle?


Optional GOAL 3: scenarios: Create Different particle sets we can trigger by unique events (viz example above "advanced scenarios")